Auron-X
28-03-2006, 13:21
Now by other MMORPG's I mean most and basically the typical MMORPG we see today, these being: Final Fantasy XI, World of Warcraft, Everquest, etc.
Now i'm starting to become more fond of GW then WoW (meaning GW might be more of my favourite MMORPG than WoW =O I know, scary isn't it?).
And yeah anyway, this thread is basically about the whole concept of Guild Wars vs. the typical MMORPG.
Guilds Wars is ALOT different to other MMORPG's, the whole entire concept of it is alot different, first off you might notice the level cap is only 20.
Yes, you might think it is rather low, I thought it was rather low too when I first started.
Well Guild Wars is VERY dependent on your build aka. skills you have in your skill list (you can't change whilst outside a town (area where it's only your and your party + there are hostile creatures) or like when your in a mission, PvP battle, etc) and the armour and weapons you have.
Where as in other MMORPG's you can basically own someone because they're a low level, I mean a level 15 could beat a level (maybe that's a bit of an exaggeration, but you get what I mean) if they were a decent enough player and just had a overall better build and whatnot.
It's very evolved from the typical MMORPG's (not saying they're all crap, I still like the idea of being an ub3r high level and because of that I can just go and do the low level stuff REAL easy, or you know, the stuff several levels lower than you) as well.
And you can't really solo in GW, as alot of the enemies are in mobs and in the later areas everything's level 20-30 (whilst you still remaing lvl 20), except with the "henchies" which are just NPC that you can add to your party.
There's one for each class (except in the first "area" there's only 4 diff classes) and for the Monk, it's a bit more "detailed" (Healer and Protection monk). And in the next expansion there's even more henchies, all diff. types of that class (or y'know diff. builds of that class).
Yeah, basically GW is a very evolved MMORPG's, though there are some things which other MMORPG's have which are better than it obviously. And yeah it's VERY PvP based, though still PvE.
There are some things about GW that WoW beats, but yeah... the whole "concept" of it (as I have said before xD) is alot different and might just start something, like no more grinding all the time and whatnot.
Though once you've finished the game, done the "green-farming" areas and done a fair bit of PvP, kinda gets boring (and then that's when the expansion comes in).
Like with WoW, I had a Night Elf Hunter (main), I didn't really have any specific armour for anything or a specific build. It was just, the best armour/weapons I happen to buy or get from loot, i'd just use that - not really seek for anything special.
And for my skills, it wasn't a special build, it just put in whatever skills I thought were best, so like some bow-shooting-whatever skills (Hunter - bow lol) that had some nice effects, some "preparation" skills or whatever and a trap or two, or something like that lol.
But with GW it's alot different, though it is quite limited on the armour and weapons (a class has it's own set of armour which you don't find, you just "craft" using materials you "salvage" from various items and the pay money to the crafter to make them which is just some NPC), maybe not so much on the weapons but I do like the whole "weapon modifications", which for those who don't know, the two handed weapons (except for swords) you can add a mod. to it, they vary from the effect and by how much.
Like a staff, there are two types - Staff Wrapping and Staff Head, to get these you can either (obviously) buy it off someone or find a nice loot that has that weapon mod then you "salvage" it and get the mod (but the weapon disappears).
You can't stack 'em or anything, like if you have X Staff Wrapping and add Y Staff Wrapping, it replaces the old one.
Yeah... anyways back on topic, basically GW is well a very much different MMORPG and isn't too dependent on the level (obviously a level 20 could own a level 1 xD) and whatnot, it's very well... "evolved" so to say lol.
Yeah I really forget what I was going on about.... anyone else played GW? Now you won't really notice this if your still under level 20, maybe some of it but yeah....
Now i'm starting to become more fond of GW then WoW (meaning GW might be more of my favourite MMORPG than WoW =O I know, scary isn't it?).
And yeah anyway, this thread is basically about the whole concept of Guild Wars vs. the typical MMORPG.
Guilds Wars is ALOT different to other MMORPG's, the whole entire concept of it is alot different, first off you might notice the level cap is only 20.
Yes, you might think it is rather low, I thought it was rather low too when I first started.
Well Guild Wars is VERY dependent on your build aka. skills you have in your skill list (you can't change whilst outside a town (area where it's only your and your party + there are hostile creatures) or like when your in a mission, PvP battle, etc) and the armour and weapons you have.
Where as in other MMORPG's you can basically own someone because they're a low level, I mean a level 15 could beat a level (maybe that's a bit of an exaggeration, but you get what I mean) if they were a decent enough player and just had a overall better build and whatnot.
It's very evolved from the typical MMORPG's (not saying they're all crap, I still like the idea of being an ub3r high level and because of that I can just go and do the low level stuff REAL easy, or you know, the stuff several levels lower than you) as well.
And you can't really solo in GW, as alot of the enemies are in mobs and in the later areas everything's level 20-30 (whilst you still remaing lvl 20), except with the "henchies" which are just NPC that you can add to your party.
There's one for each class (except in the first "area" there's only 4 diff classes) and for the Monk, it's a bit more "detailed" (Healer and Protection monk). And in the next expansion there's even more henchies, all diff. types of that class (or y'know diff. builds of that class).
Yeah, basically GW is a very evolved MMORPG's, though there are some things which other MMORPG's have which are better than it obviously. And yeah it's VERY PvP based, though still PvE.
There are some things about GW that WoW beats, but yeah... the whole "concept" of it (as I have said before xD) is alot different and might just start something, like no more grinding all the time and whatnot.
Though once you've finished the game, done the "green-farming" areas and done a fair bit of PvP, kinda gets boring (and then that's when the expansion comes in).
Like with WoW, I had a Night Elf Hunter (main), I didn't really have any specific armour for anything or a specific build. It was just, the best armour/weapons I happen to buy or get from loot, i'd just use that - not really seek for anything special.
And for my skills, it wasn't a special build, it just put in whatever skills I thought were best, so like some bow-shooting-whatever skills (Hunter - bow lol) that had some nice effects, some "preparation" skills or whatever and a trap or two, or something like that lol.
But with GW it's alot different, though it is quite limited on the armour and weapons (a class has it's own set of armour which you don't find, you just "craft" using materials you "salvage" from various items and the pay money to the crafter to make them which is just some NPC), maybe not so much on the weapons but I do like the whole "weapon modifications", which for those who don't know, the two handed weapons (except for swords) you can add a mod. to it, they vary from the effect and by how much.
Like a staff, there are two types - Staff Wrapping and Staff Head, to get these you can either (obviously) buy it off someone or find a nice loot that has that weapon mod then you "salvage" it and get the mod (but the weapon disappears).
You can't stack 'em or anything, like if you have X Staff Wrapping and add Y Staff Wrapping, it replaces the old one.
Yeah... anyways back on topic, basically GW is well a very much different MMORPG and isn't too dependent on the level (obviously a level 20 could own a level 1 xD) and whatnot, it's very well... "evolved" so to say lol.
Yeah I really forget what I was going on about.... anyone else played GW? Now you won't really notice this if your still under level 20, maybe some of it but yeah....