Depu Techiikue
09-10-2006, 21:30
INTRODUCTION TO SMUDGING -- FOR SIGS
- a tutorial by .KrytikaL. // Hell And Heaven Net
This is an introduction to smudging for signatures. In this tutorial, I will teach you how to make the following sig from scratch:
http://img45.imageshack.us/img45/8341/penellokrytbu0.jpg
Note that this tutorial will only be introducing you to smudging. My tutorial for advanced users who are more familiar with smudging will be coming soon. My advanced tutorial will be smudging only, as this one will rely on brushing for the final result.
Requirements
- Adobe Photoshop 7.0 or higher
- Default brush set used by Photoshop
- Basic knowledge on brushing
- Basic knowledge on the toolbar
- A creative drive, and patience :P
Step One
First, find a "render" you want to use for the sig. A render is your picture of the character, or object, that your sig will feature. For this tutorial, I will be using a render of Penello from Final Fantasy XII.
If you wish to use the same render as me, you can get it here:
http://img70.imageshack.us/img70/3177/annieeco4.png
Step Two
Now it's time to make your canvas. Look at the details of your render to estimate what would be a just size for the canvas. For the tutorial, I will be making a canvas with the 375 (width) by 140 (height) dimensions. Be sure your resolution is set to 72 pixels per inch, your color mode is RGB Clolor, and the background is transparent.
Step Three
Now it's time to pick our colors. Press "D" on your keyboard to reset your fore and background colors. Then, click on your eyedropper tool (right above the magnifying glass in the toolbar), and select a somewhat bright color of your render. For this tutorial, I'm going to be using that light shade of green from her sleeve. If you want the exact same color, the HEX color code is D4EED5.
Step Four
Now, we must fill our canvas! Grab the gradient tool, which is one space to the right from the eraser tool. On the top, make sure the linear gradient mode is selected -- the most far left gradient button of the five. For mode, make sure it says Difference, and for Opacity make sure it's at 100%. Be sure Reverse is unchecked, and Dither and Transparency are both checked.
Now, hold down Shift, and from the middle drag your cursor down to the bottom of the canvas. You should see a mostly green canvas. What you can't see is the bottom is fading into a white, but due to the brightness of this green it may be hard to notice. This will come in handy later on.
Step Five
Apply your render to the canvas. Be sure you resize it so that it's not too big for the canvas. You can use CTRL + T to open the free transform option for that layer (the render), then hold Shift and move the corners in to resize the entire render in its proper proportions. Placement of the render is entirely up to you. For this tutorial, I will be putting the render in the middle. Here is my result thus far:
http://img157.imageshack.us/img157/5627/1gf4.jpg
Step Six
Now it's time to set up the smudging. Start off by ensuring your render layer is selected, and hold down CTRL and press "J" five times; this will duplicate the layer five times, and put each layer on top of the last one. Right now your layers box should say "Layer 2 copy 5", unless you've renamed any of your layers. Now, select the smudge tool (right under the eraser tool, if you see a drop of water or a triangle, left click and hold down on that button then select the hand), and at the top where it says "Brush:" and shows what brush you're using, select the arrow to change your brush, and select the default brush that looks like a really messy and grungey bear claw scratch, and is at size 63.
Here is what the brush will look like:
http://img108.imageshack.us/img108/4119/2ug3.jpg
If you do not see that brush, then click the arrow pointing to the right next to the brush size box, and go to Reset Brushes...
--- ~ Part Two Below ~ ---
- a tutorial by .KrytikaL. // Hell And Heaven Net
This is an introduction to smudging for signatures. In this tutorial, I will teach you how to make the following sig from scratch:
http://img45.imageshack.us/img45/8341/penellokrytbu0.jpg
Note that this tutorial will only be introducing you to smudging. My tutorial for advanced users who are more familiar with smudging will be coming soon. My advanced tutorial will be smudging only, as this one will rely on brushing for the final result.
Requirements
- Adobe Photoshop 7.0 or higher
- Default brush set used by Photoshop
- Basic knowledge on brushing
- Basic knowledge on the toolbar
- A creative drive, and patience :P
Step One
First, find a "render" you want to use for the sig. A render is your picture of the character, or object, that your sig will feature. For this tutorial, I will be using a render of Penello from Final Fantasy XII.
If you wish to use the same render as me, you can get it here:
http://img70.imageshack.us/img70/3177/annieeco4.png
Step Two
Now it's time to make your canvas. Look at the details of your render to estimate what would be a just size for the canvas. For the tutorial, I will be making a canvas with the 375 (width) by 140 (height) dimensions. Be sure your resolution is set to 72 pixels per inch, your color mode is RGB Clolor, and the background is transparent.
Step Three
Now it's time to pick our colors. Press "D" on your keyboard to reset your fore and background colors. Then, click on your eyedropper tool (right above the magnifying glass in the toolbar), and select a somewhat bright color of your render. For this tutorial, I'm going to be using that light shade of green from her sleeve. If you want the exact same color, the HEX color code is D4EED5.
Step Four
Now, we must fill our canvas! Grab the gradient tool, which is one space to the right from the eraser tool. On the top, make sure the linear gradient mode is selected -- the most far left gradient button of the five. For mode, make sure it says Difference, and for Opacity make sure it's at 100%. Be sure Reverse is unchecked, and Dither and Transparency are both checked.
Now, hold down Shift, and from the middle drag your cursor down to the bottom of the canvas. You should see a mostly green canvas. What you can't see is the bottom is fading into a white, but due to the brightness of this green it may be hard to notice. This will come in handy later on.
Step Five
Apply your render to the canvas. Be sure you resize it so that it's not too big for the canvas. You can use CTRL + T to open the free transform option for that layer (the render), then hold Shift and move the corners in to resize the entire render in its proper proportions. Placement of the render is entirely up to you. For this tutorial, I will be putting the render in the middle. Here is my result thus far:
http://img157.imageshack.us/img157/5627/1gf4.jpg
Step Six
Now it's time to set up the smudging. Start off by ensuring your render layer is selected, and hold down CTRL and press "J" five times; this will duplicate the layer five times, and put each layer on top of the last one. Right now your layers box should say "Layer 2 copy 5", unless you've renamed any of your layers. Now, select the smudge tool (right under the eraser tool, if you see a drop of water or a triangle, left click and hold down on that button then select the hand), and at the top where it says "Brush:" and shows what brush you're using, select the arrow to change your brush, and select the default brush that looks like a really messy and grungey bear claw scratch, and is at size 63.
Here is what the brush will look like:
http://img108.imageshack.us/img108/4119/2ug3.jpg
If you do not see that brush, then click the arrow pointing to the right next to the brush size box, and go to Reset Brushes...
--- ~ Part Two Below ~ ---