View Full Version : Metal Gear Solid 4: Guns of The Patriots
Big Boss
20-09-2005, 05:05
http://www.konami.jp/gs/kojima_pro/japanese/mgs4_04.html
*Note: You might want to watch the trailer first. You can also take a look at the screens too.
*Note 2: I hope that the trailer works too. I had to try to get it over ten times to work on Windows Media Player. In a further update, I'll try to find a better trailer. In time the English trailer will come.
http://media.ps3.ign.com/media/714/714044/imgs_1.html
The official name to the final installment to one of the best series in my eyes and may be to a few others.
The trailer can be viewed on the Japanese version of Kojima Productions. (What else is new?)
In the trailer, it begins with FPS view with a war torn setting. After the passes...we see an old man who still fight. This old man could be our beloved Solid Snake. It's highly possible unless it's Big Boss, which, I highly doubt. Though, it could be proven to be Solid Snake, or whatever.
-Les enfant terribles (The Terrible Children) started around the time when Big Boss was in his late fifties.
But with Mr. Otacon in the trailer, this old man is Solid Snake. Though, I'm sort of sad seeing he's an old man...he still seems to be badass.
The war-torn setting features soldiers around patrolling the area with a type of Metal Gear. It looks like a cross between Metal Gear REX and the previous Metal Gear types in the earlieer Metal Gear games (i.e., Metal Gear, Metal Gear 2: Solid Snake).
Aside from the trailer, it actually promotes the Cell Processor that's used in the PS3. Considering the fact that the military will use this processor for later projects and to enhance the weapon technology. Otacon implies that this Metal Gear will allow the PS3 to win the console war. Snake also asks "What's a Cell Processor", and Otacon babbles about it.
++EDIT: The whole thing seems a bit strange...the graphics and detailing look good. Hopefully, it'll be a hit. MGS4:GOTP does not really look Metal Gear Solid-ish. I'll be disappointed and it won't be backed up by my message to Mircosoft.
I've read that, Halo 3, will give Mircosoft and their Xbox 360 the winning chance. Microsoft and Bill Gates...y'all can kiss my ass. Bungie too.
I just dont like snakes stash....looks freakin weird. They could have given him a beard to go with it at least. It is somewhat still following MG formula just adding something different to see how it goes. But it is Hideo after all so Im sure it will be great.
Big Boss
20-09-2005, 19:03
I just dont like snakes stash....looks freakin weird. They could have given him a beard to go with it at least. It is somewhat still following MG formula just adding something different to see how it goes. But it is Hideo after all so Im sure it will be great.
Well, a lot of people don't like Snake's older appearence. Mostly the mustache. If you notcied, he looks a lot like Flander's from The Simpsons.
I draw to the conclusion that since this'll be the last MGS game in the Metal Gear Timeline, Snake will die somehow or someway. That's it.
On a side note...
Some people like to bitch and complain about how MGS turned out from this point on. They say that Metal Gear, Metal Gear 2: Solid Snake were the best, it's ****ing 8-bit-16-bit. Don't get me wrong, they were good though. Then came Metal Gear Solid, which, was by far the best. Metal Gear Solid 2: Sons of Liberty was pretty good. Most fans don't like it because of Raiden. They were disappointed when they didn't play as Snake for too long. I think Raiden is an ok character, though, he's quite annoying most of the time. I have no bloody clue what's wrong with Metal Gear Solid 3: Snake Eater, you must be a retard if you don't like it. I can understand that there were idiotic parts in the game that include The Fear, The Fury, and The Pain. Pretty much the whole Cobra Unit...except The Boss. Just shut the **** up and don't play the game, why'd you even play the game from the start? Why did you finish it? Yes, Snake is old, get the Hell over it. That's what people do, they get old.
I'll take you away from my rant and bring you back to MGS and Hideo Kojima. Kojima likes to play with people. He states that MGS3 will be his last game, when, later on, he states that there'll be a MGS4. He has the tendancy to make people mad. Guess we will have to wait until we can get a PS3 and a copy of the game itself. Who knows what Kojima is trying to pull off? A lot of the "fans" are getting mad to see the fact that their once young hero is very old. Perhaps, it's looking at the future...just a guess.
~UltimateGamer~
20-09-2005, 22:51
Yeah im pretty pissed Snake is an old man but i guess htats how it has to be to end the MGS franchise. I will like to see how the epic story finishes but i will just have to wait. "SNake an old man" *Runs away to cry on pillow*
You notice how Snake is an old man...but Otacon hasn't aged much at all?
A sign of Snake's genetic engineering sppeding up the aging process perhaps?
By the way, is it DEFINATE that this is the last MGS? I havn't heard either way, although in Metal Gear Raiden: Snake Eraser (supposedly a fun little movie after the announcement trailer for MGS4) I heard Rose comforted Raiden when he didnt get the main character part in MGS4 by saying "Never mind, maybe in Metal Gear Solid 5..."
Big Boss
22-09-2005, 21:39
You notice how Snake is an old man...but Otacon hasn't aged much at all?
A sign of Snake's genetic engineering sppeding up the aging process perhaps?
By the way, is it DEFINATE that this is the last MGS? I havn't heard either way, although in Metal Gear Raiden: Snake Eraser (supposedly a fun little movie after the announcement trailer for MGS4) I heard Rose comforted Raiden when he didnt get the main character part in MGS4 by saying "Never mind, maybe in Metal Gear Solid 5..."
Yep, Otacon aged slightly though, new facial modeling too. Snake is old because he's a clone of Big Boss. He'd age faster. As Liquid said that "he's drowning in time" and he'll be "another dead clone of the old man". And "WTF?!" is up with that eyepatch? How the Hell did Snake get that?
Not sure about this being the last MGS, but it's most likely. But, Hell, remember when Hideo Kojima said that when MGS3: Snake Eater was in the works? It may not be the last Metal Gear game, but it will be for Snake. I think he will definately die in this one.
I've seen Snake Eraser. I think Kojima is having a little bit too fun with Raiden and giving the Raiden Haters too much of what they want. Having Snake being old, I guess people will prefer playing as Raiden from now on. Though...I dunno...I guess Metal Gear Raiden wouldn't be too bad. I sort of feel a bit weird seeing Snake is pretty old. I wonder how Meryl will react? The game's time period takes a number of years after The Big Shell Incident. Vamp, Meryl, Raiden (holding the baby, probably his), Ocelot, Snake, Big Boss (though, a focal role in MGS4), and the hooded woman (may be Naomi Hunter) will be in the game.
Davidonsnake
23-09-2005, 01:52
Snake + Blonde = Bad
Old Snake + Smile = Even Worse
Mechanical Eye = Games that have stank.
It just seems weird but in very cool graphics.Ok so I doubt that I will pick this up before DMC4.
Big Boss
30-09-2005, 05:29
Answers a lot of questions. Slight spoilers ahead...read at your own will. Gives off information concerning the PS3 and Revolution, too.
Kojima has the tendancy to talk about things that the team should not even speak off. Oh well.
http://www.konami.jp/gs/kojima_pro/english/mgs4_04.html
+UPDATE+ The English version of Kojima Productions has the trailer now. It should work fine.
An interview from a Norwegian site.
Site: http://www.dagbladet.no/kultur/2005/09/22/444179.html
Translation of The Interview (Post): http://boards.ign.com/Metal_Gear_Solid/b5200/99404425/?16
- I had to use lots of words to show the characters emotion, as the game machines weren't able to show this graphically. Now the technology has evolved so far we can let the characters show their emotions trough facial animation and movement, Hideo Kojima tells Dagbladet.no
We're meeting Kojima, the man behind the successful game series "Metal Gear Solid", in Konami's HQ in Roppongi, Tokyo. He's in good spirit and smiles as we're entering the conference room, which is filled with several of Konami's arcade machines.
Kojima: - The biggest goal is to tell something, just with the use of the characters eyes. When we earlier made a character say "I love you", it's been done with text only. We will now try and take this to the next level, and let the player understand what emotions are being shown, just by LOOKING at the character. This is something the PlayStation 3 allows us to do.
The characters in the "Metal Gear Solid" games has always been very human-like, even though they were only a part of a videogame. A lot of this is because of Kojima's ability to mix the use of both intense action and subtle humor in both the dialogs and different actions.
Kojima has just showed off the trailer to his upcoming game MGS4 at the Tokyo Game Show. This would later be, together with Nintendo's Revolution Controller, one of the big events at the show.
Dagbladet.no: - One of the big surprises in the trailer was Snake's high age. You've said that this will be your last "Metal Gear Solid" game, can we expect Snake to survive?
Kojima: - Snake won't die in this game. And this isn't the end of "Metal Gear", I just won't be as involved - but I will of course be the producer in the next games too. As long as the masses wants "Metal Gear", I will continue to make "Metal Gear". But if they no longer want it, that's when I'll no longer make the games.
So Snake doesn't die in this game. Well, that's certainly interesting to hear
Kojima: - The reason I said I would not make "Metal Gear 5" myself, is that if I design every aspect of that game too, it'll make an impact on the next game I want to make.
Dagbladet.no: - Is this something you can eloborate a bit more about?
Kojima: - Of course, I can't tell you in detail about what I want to do [with the new game]. I have many ideas that's piled up inside me, but there is this one special idea I've been thinking about for the last two-three years now, and that's the idea I will consentrate on now. And since this is something totally new, I can't ask anyone else to do it for me - this is something I have to make myself. That's why I have to sit down and concentrate on this, and this only.
Dagbladet.no: - "Metal Gear Solid" has always shown certain weaknesses in the different characters. Is the aging of Snake a part of this scheme, to make him appear as a person that's not perfect?
Kojima: - The old Snake has been fighting and fighting and fighting, and he keeps fighting, even though he's old. This will have a part in the game, something I feel will give Snake some more "color".
Kojima: - I also feel that this is true to me as well. I make game after game after game, and I feel that I'm aging too. It's one of the messages I'm trying to get trough. Lastly, there's also some black humor pointed at "Metal Gear", which is over it's prime and is now descending - just like Snake.
Hideo Kojima is known to really make things the way he wants them to be when he's creating a game. In his own company, Kojima Productions, it's not like he's just a name in the credits, like some other producers. He's daily in on the development of the game, he cuts the game trailers himself and writes the lines by himself - in addition to supervising everything else.
Kojima: - I'm not a game producer because I want to make money - I just want to MAKE something. There weren't any good producers at the time I was looking for one, so I did it myself. I live and breathe for gaming, and if my job was just to lead a company meeting or something, I would never ever do it.
Kojima: - The technological development is also going so fast now. If you keep away from the development team for a period of time, you can't just pop back in. You just don't know what they're talking about. That's why I can never leave the development phase of games.
In the trailer from "Metal Gear Solid 4", there are elements playing like a FPS game. This has made many people think the series is at a crossroad.
Kojima: - That's exactly the impression I wanted people to get - a WRONG one! You're supposed to belive it's some kind of "Black Hawk Down". In the trailer I wanted to show where FPS games are heading, and simulate it.
Kojima: - "Metal Gear Solid" will, however, NOT go down that road. Graphically it might look like a FPS game, but when you play it, you'll know it's "MGS". It's hide and seek - a sneaking game.
Dagbladet.no: - The graphical quality on the "MGS4" trailer was extremely impressive. Was anything made using computer power?
Kojima: - A lot of developer might want to do it that way [to show off games]. Other trailers you saw on TGS and E3 was using a PC - or at least something other than a PS3. For some reason, the developers and programmers at Kojima Productions doesn't like to use a computer [to show off their games], so everything you saw in the "MGS4" trailer at TGS was made on a early PS3 devkit.
So everything you saw on the trailer will be possible to see in the game when it's released sometime next year. Not only will the game sport a convincing amount of polygons, but lots of effects will be used, like the debt-blur.
Time Out, time out, time out, did he just say that
Kojima: - Since we're working with such an extreme resolution, it often became TOO sharp and clean. That's why we had to apply some new movie-like effects to make sure the game won't be TOO pretty. We basically had to dirty up the game, to make it look more like a movie.
Kojima grabs his ear and continues: - We also demonstrated how we can let the sun shine through for example ears. This was something that could only be used in computer rendered scenes, and not something we could use in-game before.
We'll also see new stuff on the weapon side, especially when it comes to weapon customization:
Kojima: - PS3 is a very powerful console, which allows us to go into extreme details. This means for example that we can allow the player to customize the weapons and gadgets in detail, and combine much more than before. We'll have over one hundred weapon combinations in the upcoming game.
Dagbladet.no: - Your games aren't tied up to a specific country or culture. Who do you imagine making the games for, and where does this inspiration come from?
Kojima: - I mainly make the games for me, or for someone I know. But this other person isn't someone I've met in real life, but maybe trough books or movies.
Kojima: - When I grew up, there weren't any tv-shows made only for Japan, as the channels couldn't keep up with the viewers wishes. Foreign shows and movies were bought in from around the world, or the shows were inspired by american and european shows. So when I turned on the tv, I got a trip around the world all by myself.
Kojima: - Japan was a mix of cultures back then, not much was our own. A lot was absorbed from foreign cultures, music too. I of course listened to Japanese music too, but mostly european music. Same with books, I read huge amounts of american and french comic books.
Kojima: - I also had a somewhat virtuall perception of the world when I was younger, and a lot of this could of course be wrong and based on stereotypes...
Dagbladet.no: - Satoru Iwata said in his keynote that the industry will be hit by a crisis if nothing is done soon - in their case, the Revolution is the answer to that crisis. What do you mean about this?
Kojima: - What he says is true in a lot of ways. We have to continue to innovate in some way or another, or the gaming industry will shrink down to nothing. I also feel that the Revolution is a wonderful console, especially for me as a game designer - it makes us come up with new ideas so we can make full use of the console.
Kojima: - On the other side lies the fact that many users is waiting for a reality simulator of sorts - a game, but something really like real-life. That's a truth we can't forget.
Kojima: - That's why both the Revolution and PS3 are interesting for game developers and gamers, but in two different ways. These two plattforms are in their own ways the present status of the gaming industry - it's moving in two different directions: One is basing itself on pure fun and happyness while playing, and the other is almost like a simulator.
Nice info, I got a theory though (actually my buds but its a good theory) Anybody remember Fox Dye (dont remember how its spelled)? Could it be that snake is just really getting affected by it now or he's just old. Random thoughts and conversations me and my bud have about MGS4.
Big Boss
30-09-2005, 07:21
Nice info, I got a theory though (actually my buds but its a good theory) Anybody remember Fox Dye (dont remember how its spelled)? Could it be that snake is just really getting affected by it now or he's just old. Random thoughts and conversations me and my bud have about MGS4.
"FoxDie"
Nah, I don't really think so. The FOXDIE is a biological virus that causes the heart cells to commit suicide. Remember that Naomi, in MGS, stated that she did some changes with "FoxDie" for Snake. He didn't die.
Snake being old is due to the accelrated aging process of being a clone.
(I had to write a term paper about the debate of Cloning. I pretty much know about the issue).
Naomi is rumored that she'll appear in MGS4...
"FoxDie"
Nah, I don't really think so. The FOXDIE is a biological virus that causes the heart cells to commit suicide. Remember that Naomi, in MGS, stated that she did some changes with "FoxDie" for Snake. He didn't die.
Snake being old is due to the accelrated aging process of being a clone.
(I had to write a term paper about the debate of Cloning. I pretty much know about the issue).
Naomi is rumored that she'll appear in MGS4...
Oh yeah, I remember that now. If and more than likely Naomi pops in Im sure she'll have very good info on good old stash snake. I hate his stash... :mad:
Naomi is definatly in the game.
Snake
Ocelot
Meryl
Liquid (well...his arm)
Big Boss
Naomi
Vamp
Otacon
Raiden
All definatly in the game, and I may have missed some! Great find with that interview Snake!
How old is meryl now? How old is everyone for crying out loud! Isnt Ocelot dead yet!?
Big Boss
24-11-2005, 18:31
Well that theory about Snake dying in this game has been proven false.
Not sure about everyone else's age in this game, but I guess they've aged over the course of MGS2: SoL and MGS4: GoTP.
All I know is that Snake is probably at his early Forties. Considering Ocelot is in the game, he's not dead yet. Otacon looks a little older in the trailer, Naomi is unknown, Raiden is unknown though by the artwork it looks like he's a daddy, Meryl is unknown, and Vamp is a freaking mystery.
Big Boss will be in the game, but a special way. He only has a focal role.
BTW, a further notice of FOxDIE. If you have seen the trailer, you notice that Snake is having a sort of cough attack. This may be the cause of the FoxDIE and how Naomi altered it to go at anytime. That medicine that Snake injected into his neck must have something to do with it.
All I can say is..... THIS GAME LOOKS CLASS! It will be the best MGS game YET!
Lukeman has to buy this for his PS3 (when he gets it) so I can play it! XD
Check out the artwork...If we assume Raiden is holding HIS baby, this is no more than 2/3 years after MGS2. Rose was pregnant than, and the baby in the artwork shows a baby, not a toddler or older child.
Big Boss
25-11-2005, 18:46
Check out the artwork...If we assume Raiden is holding HIS baby, this is no more than 2/3 years after MGS2. Rose was pregnant than, and the baby in the artwork shows a baby, not a toddler or older child.
>.>
<.<
TIME PARADOX-SU!
Possible Olga's? But then again, the child would be a little grown by now. That "X Years Since The Big Shell" needs to be found out. In a years worth of waiting for the f***ing PS3 to come out and the game aswell.
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